Interface ItemStack

All Superinterfaces:
DataComponent.Holder, HoverEventSource<HoverEvent.ShowItem>, TagReadable

public sealed interface ItemStack extends TagReadable, DataComponent.Holder, HoverEventSource<HoverEvent.ShowItem>
Represents an immutable item to be placed inside PlayerInventory, Inventory or even on the ground ItemEntity.

An item stack cannot be null, AIR should be used instead.