Interface StaticProtocolObject<T>

All Superinterfaces:
Holder<T>, Keyed, RegistryKey<T>
All Known Subinterfaces:
Attribute, Block, BlockSoundType, DataComponent<T>, EntityType, FeatureFlag, Fluid, GameEvent, Material, Particle, PotionEffect, PotionType, StatisticType, VillagerProfession
All Known Implementing Classes:
ArgumentParserType, Particle.Block, Particle.BlockCrumble, Particle.BlockMarker, Particle.Dust, Particle.DustColorTransition, Particle.DustPillar, Particle.EntityEffect, Particle.FallingDust, Particle.Item, Particle.SculkCharge, Particle.Shriek, Particle.Simple, Particle.TintedLeaves, Particle.Trail, Particle.Vibration, RecipeBookCategory, RecipeDisplayType, RecipeType, SlotDisplayType, VillagerProfessionImpl, VillagerType

public interface StaticProtocolObject<T> extends RegistryKey<T>